/*!
* Ext JS Library 3.3.1
* Copyright(c) 2006-2010 Sencha Inc.
* [email protected]
* http://www.sencha.com/license
*/
/**
* @class Ext.Element
*/
Ext.Element.addMethods({
/**
* Sets the element's box. Use getBox() on another element to get a box obj. If animate is true then width, height, x and y will be animated concurrently.
* @param {Object} box The box to fill {x, y, width, height}
* @param {Boolean} adjust (optional) Whether to adjust for box-model issues automatically
* @param {Boolean/Object} animate (optional) true for the default animation or a standard Element animation config object
* @return {Ext.Element} this
*/
setBox : function(box, adjust, animate){
var me = this,
w = box.width,
h = box.height;
if((adjust && !me.autoBoxAdjust) && !me.isBorderBox()){
w -= (me.getBorderWidth("lr") + me.getPadding("lr"));
h -= (me.getBorderWidth("tb") + me.getPadding("tb"));
}
me.setBounds(box.x, box.y, w, h, me.animTest.call(me, arguments, animate, 2));
return me;
},
/**
* Return an object defining the area of this Element which can be passed to {@link #setBox} to
* set another Element's size/location to match this element.
* @param {Boolean} contentBox (optional) If true a box for the content of the element is returned.
* @param {Boolean} local (optional) If true the element's left and top are returned instead of page x/y.
* @return {Object} box An object in the format
{
x: <Element's X position>,
y: <Element's Y position>,
width: <Element's width>,
height: <Element's height>,
bottom: <Element's lower bound>,
right: <Element's rightmost bound>
}
* The returned object may also be addressed as an Array where index 0 contains the X position
* and index 1 contains the Y position. So the result may also be used for {@link #setXY}
*/
getBox : function(contentBox, local) {
var me = this,
xy,
left,
top,
getBorderWidth = me.getBorderWidth,
getPadding = me.getPadding,
l,
r,
t,
b;
if(!local){
xy = me.getXY();
}else{
left = parseInt(me.getStyle("left"), 10) || 0;
top = parseInt(me.getStyle("top"), 10) || 0;
xy = [left, top];
}
var el = me.dom, w = el.offsetWidth, h = el.offsetHeight, bx;
if(!contentBox){
bx = {x: xy[0], y: xy[1], 0: xy[0], 1: xy[1], width: w, height: h};
}else{
l = getBorderWidth.call(me, "l") + getPadding.call(me, "l");
r = getBorderWidth.call(me, "r") + getPadding.call(me, "r");
t = getBorderWidth.call(me, "t") + getPadding.call(me, "t");
b = getBorderWidth.call(me, "b") + getPadding.call(me, "b");
bx = {x: xy[0]+l, y: xy[1]+t, 0: xy[0]+l, 1: xy[1]+t, width: w-(l+r), height: h-(t+b)};
}
bx.right = bx.x + bx.width;
bx.bottom = bx.y + bx.height;
return bx;
},
/**
* Move this element relative to its current position.
* @param {String} direction Possible values are: "l" (or "left"), "r" (or "right"), "t" (or "top", or "up"), "b" (or "bottom", or "down").
* @param {Number} distance How far to move the element in pixels
* @param {Boolean/Object} animate (optional) true for the default animation or a standard Element animation config object
* @return {Ext.Element} this
*/
move : function(direction, distance, animate){
var me = this,
xy = me.getXY(),
x = xy[0],
y = xy[1],
left = [x - distance, y],
right = [x + distance, y],
top = [x, y - distance],
bottom = [x, y + distance],
hash = {
l : left,
left : left,
r : right,
right : right,
t : top,
top : top,
up : top,
b : bottom,
bottom : bottom,
down : bottom
};
direction = direction.toLowerCase();
me.moveTo(hash[direction][0], hash[direction][1], me.animTest.call(me, arguments, animate, 2));
},
/**
* Quick set left and top adding default units
* @param {String} left The left CSS property value
* @param {String} top The top CSS property value
* @return {Ext.Element} this
*/
setLeftTop : function(left, top){
var me = this,
style = me.dom.style;
style.left = me.addUnits(left);
style.top = me.addUnits(top);
return me;
},
/**
* Returns the region of the given element.
* The element must be part of the DOM tree to have a region (display:none or elements not appended return false).
* @return {Region} A Ext.lib.Region containing "top, left, bottom, right" member data.
*/
getRegion : function(){
return Ext.lib.Dom.getRegion(this.dom);
},
/**
* Sets the element's position and size in one shot. If animation is true then width, height, x and y will be animated concurrently.
* @param {Number} x X value for new position (coordinates are page-based)
* @param {Number} y Y value for new position (coordinates are page-based)
* @param {Mixed} width The new width. This may be one of:
* - A Number specifying the new width in this Element's {@link #defaultUnit}s (by default, pixels)
* - A String used to set the CSS width style. Animation may not be used.
*
* @param {Mixed} height The new height. This may be one of:
* - A Number specifying the new height in this Element's {@link #defaultUnit}s (by default, pixels)
* - A String used to set the CSS height style. Animation may not be used.
*
* @param {Boolean/Object} animate (optional) true for the default animation or a standard Element animation config object
* @return {Ext.Element} this
*/
setBounds : function(x, y, width, height, animate){
var me = this;
if (!animate || !me.anim) {
me.setSize(width, height);
me.setLocation(x, y);
} else {
me.anim({points: {to: [x, y]},
width: {to: me.adjustWidth(width)},
height: {to: me.adjustHeight(height)}},
me.preanim(arguments, 4),
'motion');
}
return me;
},
/**
* Sets the element's position and size the specified region. If animation is true then width, height, x and y will be animated concurrently.
* @param {Ext.lib.Region} region The region to fill
* @param {Boolean/Object} animate (optional) true for the default animation or a standard Element animation config object
* @return {Ext.Element} this
*/
setRegion : function(region, animate) {
return this.setBounds(region.left, region.top, region.right-region.left, region.bottom-region.top, this.animTest.call(this, arguments, animate, 1));
}
});