/*!
 * Ext JS Library 3.3.1
 * Copyright(c) 2006-2010 Sencha Inc.
 * [email protected]
 * http://www.sencha.com/license
 */
/** * @class Ext.layout.VBoxLayout * @extends Ext.layout.BoxLayout *

A layout that arranges items vertically down a Container. This layout optionally divides available vertical * space between child items containing a numeric flex configuration.

* This layout may also be used to set the widths of child items by configuring it with the {@link #align} option. */ Ext.layout.VBoxLayout = Ext.extend(Ext.layout.BoxLayout, {
/** * @cfg {String} align * Controls how the child items of the container are aligned. Acceptable configuration values for this * property are: *
*/ align : 'left', // left, center, stretch, strechmax type: 'vbox',
/** * @cfg {String} pack * Controls how the child items of the container are packed together. Acceptable configuration values * for this property are: *
*/
/** * @cfg {Number} flex * This configuation option is to be applied to child items of the container managed * by this layout. Each child item with a flex property will be flexed vertically * according to each item's relative flex value compared to the sum of all items with * a flex value specified. Any child items that have either a flex = 0 or * flex = undefined will not be 'flexed' (the initial size will not be changed). */ /** * @private * Calculates the size and positioning of each item in the VBox. This iterates over all of the rendered, * visible items and returns a height, width, top and left for each, as well as a reference to each. Also * returns meta data such as maxHeight which are useful when resizing layout wrappers such as this.innerCt. * @param {Array} visibleItems The array of all rendered, visible items to be calculated for * @param {Object} targetSize Object containing target size and height * @return {Object} Object containing box measurements for each child, plus meta data */ calculateChildBoxes: function(visibleItems, targetSize) { var visibleCount = visibleItems.length, padding = this.padding, topOffset = padding.top, leftOffset = padding.left, paddingVert = topOffset + padding.bottom, paddingHoriz = leftOffset + padding.right, width = targetSize.width - this.scrollOffset, height = targetSize.height, availWidth = Math.max(0, width - paddingHoriz), isStart = this.pack == 'start', isCenter = this.pack == 'center', isEnd = this.pack == 'end', nonFlexHeight= 0, maxWidth = 0, totalFlex = 0, desiredHeight= 0, minimumHeight= 0, //used to cache the calculated size and position values for each child item boxes = [], //used in the for loops below, just declared here for brevity child, childWidth, childHeight, childSize, childMargins, canLayout, i, calcs, flexedWidth, horizMargins, vertMargins, stretchWidth; //gather the total flex of all flexed items and the width taken up by fixed width items for (i = 0; i < visibleCount; i++) { child = visibleItems[i]; childHeight = child.height; childWidth = child.width; canLayout = !child.hasLayout && typeof child.doLayout == 'function'; // Static height (numeric) requires no calcs if (typeof childHeight != 'number') { // flex and not 'auto' height if (child.flex && !childHeight) { totalFlex += child.flex; // Not flexed or 'auto' height or undefined height } else { //Render and layout sub-containers without a flex or width defined, as otherwise we //don't know how wide the sub-container should be and cannot calculate flexed widths if (!childHeight && canLayout) { child.doLayout(); } childSize = child.getSize(); childWidth = childSize.width; childHeight = childSize.height; } } childMargins = child.margins; vertMargins = childMargins.top + childMargins.bottom; nonFlexHeight += vertMargins + (childHeight || 0); desiredHeight += vertMargins + (child.flex ? child.minHeight || 0 : childHeight); minimumHeight += vertMargins + (child.minHeight || childHeight || 0); // Max width for align - force layout of non-layed out subcontainers without a numeric width if (typeof childWidth != 'number') { if (canLayout) { child.doLayout(); } childWidth = child.getWidth(); } maxWidth = Math.max(maxWidth, childWidth + childMargins.left + childMargins.right); //cache the size of each child component boxes.push({ component: child, height : childHeight || undefined, width : childWidth || undefined }); } var shortfall = desiredHeight - height, tooNarrow = minimumHeight > height; //the height available to the flexed items var availableHeight = Math.max(0, (height - nonFlexHeight - paddingVert)); if (tooNarrow) { for (i = 0, length = visibleCount; i < length; i++) { boxes[i].height = visibleItems[i].minHeight || visibleItems[i].height || boxes[i].height; } } else { //all flexed items should be sized to their minimum width, other items should be shrunk down until //the shortfall has been accounted for if (shortfall > 0) { var minHeights = [];
/** * When we have a shortfall but are not tooNarrow, we need to shrink the height of each non-flexed item. * Flexed items are immediately reduced to their minHeight and anything already at minHeight is ignored. * The remaining items are collected into the minHeights array, which is later used to distribute the shortfall. */ for (var index = 0, length = visibleCount; index < length; index++) { var item = visibleItems[index], minHeight = item.minHeight || 0; //shrink each non-flex tab by an equal amount to make them all fit. Flexed items are all //shrunk to their minHeight because they're flexible and should be the first to lose height if (item.flex) { boxes[index].height = minHeight; } else { minHeights.push({ minHeight: minHeight, available: boxes[index].height - minHeight, index : index }); } } //sort by descending minHeight value minHeights.sort(function(a, b) { return a.available > b.available ? 1 : -1; }); /* * Distribute the shortfall (difference between total desired with of all items and actual height available) * between the non-flexed items. We try to distribute the shortfall evenly, but apply it to items with the * smallest difference between their height and minHeight first, so that if reducing the height by the average * amount would make that item less than its minHeight, we carry the remainder over to the next item. */ for (var i = 0, length = minHeights.length; i < length; i++) { var itemIndex = minHeights[i].index; if (itemIndex == undefined) { continue; } var item = visibleItems[itemIndex], box = boxes[itemIndex], oldHeight = box.height, minHeight = item.minHeight, newHeight = Math.max(minHeight, oldHeight - Math.ceil(shortfall / (length - i))), reduction = oldHeight - newHeight; boxes[itemIndex].height = newHeight; shortfall -= reduction; } } else { //temporary variables used in the flex height calculations below var remainingHeight = availableHeight, remainingFlex = totalFlex; //calculate the height of each flexed item for (i = 0; i < visibleCount; i++) { child = visibleItems[i]; calcs = boxes[i]; childMargins = child.margins; horizMargins = childMargins.left + childMargins.right; if (isStart && child.flex && !child.height) { flexedHeight = Math.ceil((child.flex / remainingFlex) * remainingHeight); remainingHeight -= flexedHeight; remainingFlex -= child.flex; calcs.height = flexedHeight; calcs.dirtySize = true; } } } } if (isCenter) { topOffset += availableHeight / 2; } else if (isEnd) { topOffset += availableHeight; } //finally, calculate the left and top position of each item for (i = 0; i < visibleCount; i++) { child = visibleItems[i]; calcs = boxes[i]; childMargins = child.margins; topOffset += childMargins.top; horizMargins = childMargins.left + childMargins.right; calcs.left = leftOffset + childMargins.left; calcs.top = topOffset; switch (this.align) { case 'stretch': stretchWidth = availWidth - horizMargins; calcs.width = stretchWidth.constrain(child.minWidth || 0, child.maxWidth || 1000000); calcs.dirtySize = true; break; case 'stretchmax': stretchWidth = maxWidth - horizMargins; calcs.width = stretchWidth.constrain(child.minWidth || 0, child.maxWidth || 1000000); calcs.dirtySize = true; break; case 'center': var diff = availWidth - calcs.width - horizMargins; if (diff > 0) { calcs.left = leftOffset + horizMargins + (diff / 2); } } topOffset += calcs.height + childMargins.bottom; } return { boxes: boxes, meta : { maxWidth : maxWidth, nonFlexHeight: nonFlexHeight, desiredHeight: desiredHeight, minimumHeight: minimumHeight, shortfall : desiredHeight - height, tooNarrow : tooNarrow } }; } }); Ext.Container.LAYOUTS.vbox = Ext.layout.VBoxLayout;